package com.yanqu.road.server.manager.activity.hsisland.param;

import com.yanqu.road.entity.activity.hsisland.HsIslandBattleResult;
import com.yanqu.road.entity.activity.hsisland.HsIslandReward;
import com.yanqu.road.entity.activity.hsisland.data.HsIslandEventData;
import com.yanqu.road.server.manager.activity.hsisland.CrossHsIslandBattleField;

public class HsIslandBattleOpResult {

    /**
     * 战斗结果
     */
    HsIslandBattleResult battleResult;

    /**
     * 奖励
     */
    private HsIslandReward reward = null;

    /**
     * 事件
     */
    private HsIslandEventData eventData = null;

    /**
     * 战场
     */
    private CrossHsIslandBattleField battleField = null;

    public HsIslandBattleResult getBattleResult() {
        return battleResult;
    }

    public void setBattleResult(HsIslandBattleResult battleResult) {
        this.battleResult = battleResult;
    }

    public HsIslandReward getReward() {
        return reward;
    }

    public void setReward(HsIslandReward reward) {
        this.reward = reward;
    }

    public HsIslandEventData getEventData() {
        return eventData;
    }

    public void setEventData(HsIslandEventData eventData) {
        this.eventData = eventData;
    }

    public CrossHsIslandBattleField getBattleField() {
        return battleField;
    }

    public void setBattleField(CrossHsIslandBattleField battleField) {
        this.battleField = battleField;
    }
}
